Ejecutar Beep function (Symbol MC3000) en Pocket PC
Para ejecutar un sonido Beep en una pocket PC (probado en una Symbol MC3000) utilizar el siguiente código:
(Generador NetMobile, Genexus 9.0.)
Event Enter
do 'Beep'
EndEvent // Enter
sub 'Beep'
csharp Beep();
csharp }
csharp static Symbol.Audio.Controller MyAudioController;
csharp public static void Beep(){
csharp if (MyAudioController==null){
csharp
csharp Symbol.Audio.Device
MyDevice=(Symbol.Audio.Device)Symbol.StandardForms.SelectDevice.Select
Symbol.Audio.Controller.Title,Symbol.Audio.Device.AvailableDevices);
csharp if(MyDevice
==null){System.Windows.Forms.MessageBox.Show("No Device Selected",
"SelectDevice"); return;}
csharp else{
csharp
if(MyDevice.AudioType==Symbol.Audio.AudioType.StandardAudio)
csharp MyAudioController = new
Symbol.Audio.StandardAudio(MyDevice);
csharp else if
MyDevice.AudioType==Symbol.Audio.AudioType.SimulatedAudio)
csharp MyAudioController = new
Symbol.Audio.SimulatedAudio(MyDevice);
csharp else{ System.Windows.Forms.MessageBox.Show("Unknown
Device Type"); return;}
csharp }
csharp }
csharp MyAudioController.PlayAudio(1500,2670);
csharp MyAudioController.Dispose();
csharp
endsub
Setup model properties: Compiler Flags = /r:bin\Symbol.Audio.dll /r:bin\Symbol.dll /r:bin\Symbol.StandardForms.dll
Copy the Dlls in bin directory.
Agregar las Dlls (librerías symbol) a "Additional Files" cuando se hace el deploy presionando F5.
Se deben obtener los archivos:
Symbol.StandardForms.dll
Symbol.Audio.dll
sonido.cs
Solicitarlos por email a mundosupport@gmail.com
No hay comentarios.:
Publicar un comentario